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Warriors of Might and Magic (Game Boy Color) artwork

Warriors of Might and Magic (Game Boy Color) review


"I am not a typical PC RPG gamer, however I had heard good things about Warriors of Might and Magic, and thought it deserving of a pickup. I played it for about 2 combined hours, before bringing it back for about half the price. That was the biggest bust of my money probably in the history of videogames, so you can already see this is going to be a rating to rival games like Aidyn, and it will. However some might think that I never gave this game enough time, but boy did I try to and if it's impo..."



I am not a typical PC RPG gamer, however I had heard good things about Warriors of Might and Magic, and thought it deserving of a pickup. I played it for about 2 combined hours, before bringing it back for about half the price. That was the biggest bust of my money probably in the history of videogames, so you can already see this is going to be a rating to rival games like Aidyn, and it will. However some might think that I never gave this game enough time, but boy did I try to and if it's impossible to start, then really you can't play it.

STORY (1/10): Alot of PC RPG's are based around gameplay instead of plot, unlike the console ones. However the gameboy is a console, and therefor alot of people might wants a strong plot out of this game. These people will be sadly dissapoinment. There really is no story in Heroes of Might and Magic, not even enough to explain anything.

GRAPHICS (7/10): Now this is an RPG, so really graphics do not really mean that much, and well they shouldn't. I can't really fault them that much, seeing they used basically what they could do from the Gameboy color, and made it look good, although way too confusing.

SOUND (1/10): Same repeating sound on the board throughout the entire game. There are also no sound effects. Sound is a top priority, at least for console RPG's, and this is a console so this really hurts Might and Magic.

GAMEPLAY (3/55): Well I guess you build buildings to make money, and armories for warriors and things like that. This kinda reminds me of the online game Utopia, except alot lower classed and not with real people on the internet. That really ruins the point of this idea, without playing against other real humans. It is very hard to understand the instruction booklet, and near on impossible to actually figure out what you are doing in the actual game. Dear god, don't remind me of those helish times. But truth be told, it is too complex for the typical gameboy player, and the controls also don't fit the game from the gameboy. Two buttons just don't cut it in this game, and well this port should never have been made. This game gives more headaches than it does minutes of gametime. Definitely not any fun, unless you really like PC RPG's in which you must have an IQ over 400....

REPLAYABILITY (0/10): Sorry ol' boy, but this gets a straight out zero. I never even got through one scenerio of it, for it sucked so damn much. I don't know how this is addictive, even on the PC if you ask me. But for you console gamers out there, this will not keep you plaing.

DIFFICULTY (0/5): I don't really know if the game is difficult, parsay like hard to win battles and stuff, but the game is way to difficult to understand. You really can never understand your doing, even if you basically memorize the instruction booklet (like I did). The difficulty comes with the gameplay, and it is definitely not needed.

OVERALL (12/100): It's a maracle. Somehow this game got a double digit rating, and boy does that surprise me. Sure, more than 50% of the points came from the graphics, and they are even below par. Heroes of Might and Magic is not a game I would reccomend picking up for $1, it just is not worth the trouble. I definitely regret buying this game, for it looked good and alot of fun. I was sadly mistaken, and could never figure out the game. Just be cautious if you buy this game, and be prepared for the experience I had.

Rating: 1.2/10

ratking's avatar
Community review by ratking (July 06, 2002)

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