"Most people have played an earlier version of this game and enjoyed it. Some couldn't get enough and others were content with one play through. This game was so popular that the game was released three times. The original GameCube release had great character models, you could see the wrinkles and dirt on their face; however, it was lacking in bonus content. The PlayStation 2 release had an abundant amount of bonus content including Separate Ways, Assignment Ada, and Mercenaries modes. Though the..."
Most people have played an earlier version of this game and enjoyed it. Some couldn't get enough and others were content with one play through. This game was so popular that the game was released three times. The original GameCube release had great character models, you could see the wrinkles and dirt on their face; however, it was lacking in bonus content. The PlayStation 2 release had an abundant amount of bonus content including Separate Ways, Assignment Ada, and Mercenaries modes. Though the PlayStation 2 version had more content it was severely lacking in the model detail, you could clearly see the polygons that made up their faces not to mention the game suffers from slowdowns when a shotgun shot hits multiple enemies. The Wii version combines the best both prior releases and adds a new aiming system that makes the game feel as if it should have been on the Wii from the start.
The camera view remains the same, but the laser is replaced with a green target reticle that turns red when aimed at an enemy or breakable object. This system makes it much easier to hit targets and it feels natural. Using the Wii-mote to aim and the joy stick to turn. Unfortunately the game play does not support the Wii Zapper or the Nyko Perfect Shot. When grabbed by an enemy you must shake the controller to free yourself from his grasp, in an attempt to simulate an actual struggle. In dodge sequences you must either swing the Wii-mote or press A and B simultaneously.
The creatures you fight are either very large, very fast, or can take quite a beating. The first time you play through this game you will most definitely jump at one point or an other from the creatures you fight or the waves of varied enemies that require you to move and strategize rather quickly. Head shots may not be your savior anymore due to the parasites known as the plagas that are much more dangerous. They can be taken out instantly with a flash grenade, but if you do that with every plagas enemy your fight you will quickly run out of them. It's recommended that you use them only when one or more of them are present.
The plot and scenery are unchanged, you are Leon S Kennedy, a special agent under the presidents direct order who is on a mission to rescue the presidents missing daughter, Ashley. As the story develops you will run into some interesting characters and some old ones from Resident Evil 2. Unfortunately it is a babysitting mission when you do find her, which can be quite frustrating. If Ashley dies then its game over of course, luckily the game doesn't have her around when you are fight some of the more difficult enemies.
Resident Evil 4 has a nice mix of action and suspense and even though everything is as it was in the first two version it is still one the best in the series to date and one of the best games I've ever played. This game released on the Wii for $30, an appropriate price for a game that has been released a total of three times and it is well worth the money. The bottom line is if you haven't played this game yet, the Wii version is the one to go with if you have a choice.
Community review by TomatoMan (January 03, 2009)
Brandon Thissell is an enthusiast and collector of video games from the 8-bit era through modern day.
If you enjoyed this Resident Evil 4: Wii Edition review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!