Arkanoid DS (DS) review
"Basically, the game is meant to be played with vertical orientation (like Tetris). To make full use of the space provided, this means that the developers had to split the playing area in two, with dead space at the center. If you were playing this at an arcade and someone set a yardstick across the middle of the screen, the effect would be roughly the same."
Staff review by Jason Venter (June 29, 2008)
Jason Venter has been playing games for nearly 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he also writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.
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