Guilty Gear XX: Accent Core (Wii) review"The all-new Wii exclusive controls, advertised as the game’s most poignant selling point, is really the only reason you might want to put it back down on the shelf where you found it." |
If you were browsing your local games shop and happened to rest your eye on a copy of Guilty Gear XX: Accent Core, then, firstly, kudos for having an eye for quality. Though Arc Systems have been doing their level best to grind the series into the ground with awful (hand-held) spin-offs and a marginally updated version of XX appearing on a new system every second week, it’s pretty safe to say that it’s among the best 2D fighters you will ever play. It has a rich and varied cast, a frantic, inhuman pace and an unrivalled depth of options, special moves and counters that turns the Street Fighter crowd green with envy. Discounting Blanka; blame the Brazilian rainforests for that.
However, let’s say you’re a Wii owner and you picked the copy up and decided to give it a closer inspection. The back of box blurb is standard fare, showing a few impressive screenshots, an artistic rendering of some of the cast and some praising words and bullet-notes to try and sweet talk you into a purchase. Right at the top of the list reads:
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Staff review by Gary Hartley (April 05, 2008)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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