MechWarrior 4: Vengeance (PC) review"BattleMech (n): An armored combat vehicle about thirty to forty feet tall of vaguely humanoid shape, typically massing from twenty to one hundred tons. Powered by fusion reactors, 'Mechs are best suited for ground combat, although they are also capable of underwater operation as well as operation in vacuum and/or zero-g environments. A 'Mech's only true equal is another 'Mech - artillery, aircraft, and tanks are disadvantaged against them without BattleMech support or a strong advantage in nu..." |
BattleMech (n): An armored combat vehicle about thirty to forty feet tall of vaguely humanoid shape, typically massing from twenty to one hundred tons. Powered by fusion reactors, 'Mechs are best suited for ground combat, although they are also capable of underwater operation as well as operation in vacuum and/or zero-g environments. A 'Mech's only true equal is another 'Mech - artillery, aircraft, and tanks are disadvantaged against them without BattleMech support or a strong advantage in numbers.
Usually when people think of giant fighting robots they think of Gundam Wing, Macross, Transformers, or Armored Core. They might think Neon Genesis, but if they do they haven't seen enough to know those aren't...
Sorry, got a little sidetracked there.
It's a genre defined by stylized and often unfeasible mechanical contraptions able to inflict colossal destruction for little to no reason other than their status as giant humanoid robots. Sometimes they might have some kind of fancy alien technology behind them, but that's a pretty big cop-out. But even Realism Nazis like me are willing to let such things slide in the context of a video game, s'long as it's fun, which is why I'm able to denounce such depictions of war machines after playing Armored Core until 3 AM last night and still maintain my journalistic integrity.
But where, you might ask, is this going with reference to MechWarrior 4: Vengeance?
The Battletech universe is an entirely different approach to the mecha genre, defined by hulking BattleMechs that actually look functional, gritty, and without all the chrome surfaces and smooth curves of other giant fighting robots. Let's look at some examples:
This is a typical Gundam:
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Community review by WilltheGreat (February 28, 2008)
Will is grumpy, sarcastic and Canadian. He occasionally crawls out of his igloo to cover sci-fi and strategy games. Has a love-hate relationship with cats. And the colour purple. |
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