Snatcher (Saturn) review
"Snatcher remains an excellent game in any form, even if all Konami really offers here is one major improvement in exchange for some noticeably detracting changes."
As I’m sure we’re all aware, Hideo Kojima’s SNATCHER is one kickass adventure. Set in a futuristic city full of synthetic-skinned endoskeletons who murder humans in order to steal their identities, you’re the amnesiac investigator Gillian Seed, who blows them away with his big manly gun. If by some (admittedly remote) chance you’ve never heard of this inspired fusion of Blade Runner, Terminator and Wacky Japanese Perverts on Parade, I can only assume that something must be horribly wrong with you. Seriously, this game seems to get resurrected almost as often as Count Dracula. Whether the 8-bit original (now with fan translation), the definitive Super CD, or the beloved English-only Sega port, you certainly have more than enough ways to experience it – but in 1996 Konami’s favorite cyberpunk adventure returned to Japan for this one “last” overhaul.
Staff review by Sho (June 19, 2007)
Sho enjoys classic video games, black comedy, and poking people until they explode -- figuratively or otherwise. He also writes a bit.
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