F.E.A.R.: Extraction Point (PC) review
"Once I beat last yearís FEAR, all I wanted was to play more FEAR games. Thatís always a great feeling to have. The intense, well-paced combat forced players to constantly search for new positions in crowded, enemy-congested rooms. The combat wasnít about circle-strafing around your enemies like in most first-person shooters that came before it. In FEAR, battles were about carefully positioning yourself behind pillars or walls so that you might be able to get a headshot on yo..."
Community review by asherdeus (December 18, 2006)
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