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Title: Moving. Electronic Yard Sale.
Posted: August 28, 2010 (08:55 PM)
I'm moving to Oregon at the end of September and my girlfriend and I need to trim down our possessions and fund our trip. I hate to spam, but I'm selling games, books and movies and I'm willing to negotiate the price with any of you on anything you might be interested in. If you're looking for stuff, please help us out and check out the links!
Books, DVDs and Movies on Glyde.
My eBay page (PS1 games, mostly).
Users with accounts on the HonestGamers site are able to contribute reviews and occasionally other types of content. Below, you'll find excerpts from as many as 20 of the most recent articles posted by asherdeus. Be sure to leave some feedback if you find anything interesting!
The game is in many ways a perfect example of Activision's consistent mishandling of the Bond license. It's certainly gotten a little more polish than your average licensed Activision release, but it’s still not worth your time.
Eidos Montreal deftly updated the game to give it more modern sensibilities while retaining the core of what captivated us with the original. I'd even go as far as arguing that this is the very best entry in the series and closest to the original vision of what the game could be, though some may disagree.
Somewhere along the way, the vision for this game was lost and what remains is a jumbled, unsatisfying mess. There are good ideas here - the controls work very well and the core ideas the game calls on have potential. It's just very poorly conceived. Nothing really meshes together and I got the feeling that it was just put to market because they'd spent so much on it already and it was too expensive to try to salvage it. I can't really recommend Bodycount to anyone.
Armageddon takes the core elements that attracted all of us to the series in the first place and combines them to create a solid game that series fans can't afford to miss.
L.A. Noire is a fairly dull detective game unnecessarily superimposed on an open-world. Most of the time players spend while playing L.A. Noire is doing things that are boring, mindless, rote. When the cases are interesting, as several admittedly are, the mystery is compelling enough to drive players through these rough patches. But when the cases fall flat, players can become quickly disinterested and the game starts to become wearing and tedious.
[Mafia II] doesn't pave new ground and it probably won't be remembered as one of the greatest mafia stories ever told across any medium, but it is the best mafia story that our industry has ever told and I think that's something to celebrate.
MLB 11: The Show spent the off-season focusing on core mechanics and the latest entry delivers substantially.
Game: Star Wars: The Force Unleashed 2 (PlayStation 3)
Posted: February 12, 2011 (11:10 PM)
Early on in Star Wars: The Force Unleashed II, our hero, Starkiller, escapes from a cloning facility in Darth Vader's TIE fighter. The caped arch-villain watches as his failed protégé takes to the air and escapes the Empire's custody, setting the stage for yet another attempt at rebellion. The scene is beautifully rendered, as all are in The Force Unleashed II, adding a touch of Hollywood authenticity to the production. But this one scene, beautiful and fleeting, breaks any sen...
If you remove the hearts from Twisted Metal and Left 4 Dead and boil them down to their core ideas, what you have in Blood Drive is a near perfect fusion of the gameplay found in each. Twisted Metal has you steering cars occupied by sadists in a demolition derby and Left 4 Dead has you killing endless waves of zombies. Blood Drive has you participating in demolition derby events while running over loose zombies that have roamed onto the field...
Game: Prince of Persia: The Forgotten Sands (PlayStation 3)
Posted: December 25, 2010 (03:14 AM)
Prince of Persia: The Forgotten Sands is such a sad game. It isn't really that bad, and it aims high, but it just isn't that good. After a failed reboot, the developers sought to resurrect the franchise by bringing it back to its roots. And though it stays true to form and feels just like Prince of Persia: The Sands of Time, it just isn't a whole lot of fun to play. Despite high production values, it doesn't seem like a whole lot of thought went into the game's design, leaving ...
An entry that attempts to make many radical changes to the franchise's direction, Fable III more often than not disappoints rather than achieves whatever goals the developers had in mind. In an effort to make the experience more streamlined and faster, the creator's took out almost everything that made the original games fun, instead making a game that feels clunky and underdeveloped. Fable III is maddeningly inconsistent game that will frustrate both fans and newcomers.
I'm normally not one to tell someone how they should go about playing a game, but for James Bond 007: Blood Stone, I'll make an exception. Though players may be tempted to approach the game as they would Gears of War or Splinter Cell: Conviction, using an available piece of cover to take out all enemies and then moving on, that is not the approach one should employ here. Instead, Blood Stone is best approached with the same professional recklessness that has c...
Going back in time and changing the past is something we’ve all thought about. We’ve of course done it selfishly; how many mistakes have you made that you’ve wished you could go back and avoid? And obviously, a lot of us would go back in time and stop some of the world’s greatest atrocities, like strangling Hitler’s mother before she could give birth. But what we can’t always consider are the ramifications of those actions. As life constantly beats into us, for every action, there’s a reaction. ...
Dinosaurs might have gone extinct millions of years ago, but the last couple of decades have been very good to them. Spielberg’s “Jurassic Park” ignited the imaginations of the millions who watched, spawning an entire industry of dinosaur-related museum exhibits, documentaries and television shows. And of course, video games. Some of these games have been very enjoyable, most notably the early Turok games. Sadly, some have been Jurassic: The Hunted, miserable games that weren’t...
In a week crowded with releases like Rockstar’s Red Dead Redemption and Remedy’s Alan Wake, it’s easy to forgive gamers who didn’t pick up Split/Second on day one. But now that the game has been out for a while, any fan of arcade-style racing games that doesn’t pick this one up is going to miss out on one of the most enjoyable racing experiences of this generation. Combining high-speed racing with excellent presentation and game design that rewards constant retries, Black Rock Studios h...
I've never understood video game boycotts. From Diablo 3 to Call of Duty: Modern Warfare 2, a small segment of fanatic gamers responds to seemingly any sequel with rage normally found in only the worst fanboys. Left 4 Dead 2's recent release was yet another surrounded by threats from gamers angry that developer Valve was releasing a sequel so quickly. After spending countless hours filling forums with post after post listing a litany of reasons why they weren’t going t...
In so many ways, The Wheelman is a fitting title to mark the final major product released by the now defunct Midway Games. Riddled with references to the gems of the company’s past, the game has all of the classic trappings – good and bad – of Midway’s massive library of releases. What that means for players is that you’ll occasionally smile when you see “SPYHNTR” or “JOUST” on a license plate, but for the better part of the game, you’ll have to suffer through an incredibly dull experie...
Game: Grand Theft Auto: Episodes From Liberty City (PlayStation 3)
Posted: May 21, 2010 (01:16 PM)
Combining two substantial pieces of downloadable content into one retail package, Episodes from Liberty City adds a tremendous amount of depth and life to Liberty City, last visited in 2008’s Grand Theft Auto IV. The two episodes, The Lost and Damned and The Ballad of Gay Tony present two radically different characters both struggling to stay alive. Though time has passed in our reality, the two episodes weave their stories through the same timeline that G...
It’s hard to imagine that there was even a moment where I legitimately enjoyed playing Dante’s Inferno. Knee deep in Hell, buried in the game’s final levels, slaughtering the same enemies over and over and over again, I’m tired. A significant part of me wants to turn off my PlayStation 3, but I feel like I’ve invested too much time in the experience to end it now. Like Dante, I feel like I must strengthen my resolve and continue my struggle through an experience that has both bored and ...