1944: The Loop Master (Arcade) review
"For the sixth installment in the 1942 series, Capcom decided to do something different: they let another developer make the game. Now this could've been disastrous, because the game could've been something completely different in the sense that "they just didn't get it". Or, it could've just sucked. Fortunately, the complete opposite happened, because they got Eighting/Raizing, and what you end up getting is the most intense, enjoyable "19" game to date. "
Community review by pickhut (August 26, 2006)
I can't even make an "88 problems" joke because the game does that, too.
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