Zombi (Amiga) review"Just like every other right-thinking individual, I eagerly anticipate the day/night/nuclear winter when the infernal legions of darkness rise up from their graves in order to crush the living beneath their desiccated heels. Hence the most noteworthy thing about this game is that it’s essentially George Romero’s classic Dawn of the Dead adapted into a graphic adventure." |
Just like every other right-thinking individual, I eagerly anticipate the day/night/nuclear winter when the infernal legions of darkness rise up from their graves in order to crush the living beneath their desiccated heels. Hence the most noteworthy thing about this game is that it’s essentially George Romero’s classic Dawn of the Dead adapted into a graphic adventure.
Of course it probably isn’t an official license; while “Zombi” was actually DOTD’s Italian title, neither the playable characters nor the zombies resemble their film counterparts and the title displays a boring skull instead of the famous bald posterghoul. Rip-off or not, the important thing is that the premise and gameplay are virtually identical: you control a group of four who’ve landed their helicopter on the roof of a shopping mall filled with the vitally impaired, only instead of building a private shrine to American materialism, your goal is to find some fuel and take off again.
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Staff review by Sho (August 13, 2006)
Sho enjoys classic video games, black comedy, and poking people until they explode -- figuratively or otherwise. He also writes a bit. |
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