Kingdom Hearts II (PlayStation 2) review"Once in an extremely rare while, you’ve got exceptions. Mission Impossible II kicks the first’s ass. Aliens is arguably better than Alien. And Kingdom Hearts II is an improvement in every conceivable way." |
WARNING: This game takes a long time to get started. A very long time. Like…three hours. You will spend these three hours playing as a character named Roxas. Not Sora. Roxas. The game will not bother to explain, either, and you’ll spend most of that three hours clueless as to why you’re playing as some pointless kid and not, you know, the guy from the last game. Just giving you the heads up, because, when I started playing, I was wondering whether I’d bought the right game or not. “I could have sworn I was supposed to be playing as a guy named Sora…can see him on the box and everything.”
Moving on. First, an opinion.
Kingdom Hearts sucked.
Being fair, a lot of people hated the game without ever playing it, but you can’t really blame them. Disney movies are generally labeled as being kiddy and saccharine (which just is not true; Pixar kicks ungodly amounts of ass, and most of the animated features in the 90s were straight up masterpieces) and Square games are generally labeled as being filled with angst and girly men, so the combination doesn’t appeal much to the ‘hardcore’ gamer-whatever the hell that means.
Now, a fact. Somewhat.
Sequels usually suck.
Not just with games, every type of media included. Ender’s Game? Great book. The, what, fifty sequels it has? Crap, crap I say. Batman (the first one, not the new one, which has nothing to do with the first four despite anything Zigfried says)? Great movie, if just for Jack Nicholson. The sequel? Michelle Pfeiffer was hot, but leather and S&M fetishes can only carry a movie so far.
Once in an extremely rare while, you’ve got exceptions. Mission Impossible II kicks the first’s ass. Aliens is arguably better than Alien. And Kingdom Hearts II is an improvement in every conceivable way.
Start with the story itself; the characters, the plots, the details. The first Kingdom Hearts wasn't so bad in this regard; you got to interact with some of Disney's better movies; classics like Aladdin and the Nightmare Before Christmas, sort-of classics like Hercules and Tarzan. Square fans got their fill fighting against familiar faces; dealing with Cloud's superior reach and devastating combos, going Keyblade to Gunblade with a manlier version of Squall, ignoring Sephiroth's ambiguous sexuality long enough to kick his ass.
Kingdom Hearts II does it better.
It gives you better worlds, lets you rumble in the Pride Land with the Lion King, fight on snowy mountain peaks with Mulan, hack the system with Tron. You may not like Square. You may not like the games they make, their style; I’m not always down with it myself, I’ll admit. But there’s something so unspeakably badass about swashbuckling sword by key-shaped sword alongside Jack Sparrow, going through a shorter but passable version of Pirates of the Caribbean, fighting enemies and participating in events and seeing things from a more interactive perspective. The graphics are near-perfect; the incredible photorealism that those gaming magazines haven’t been able to shut up about for months. The voices are good; not close enough to be indistinguishable from the original characters, but close enough that you won’t give a damn either way, savvy?
But it’s more than appearances and circumstances; the means are just as good as the ends here. Kingdom Hearts II boasts one of the best battle engines ever to grace an Action-RPG. It’s the same system from the last game…at the core. You still have control over one character, Sora, with the computers controlling two characters for back up. You still take out the enemy in the manly brawler method; pressing X, then X, then X, then X again to execute combos. You still get more skills as you level up, you still spend AP to equip them and give Sora the custom touch. You can still call up the occasional summon to bail you out. It’s basic stuff; you’ll pick it up fast if you played the first, if you haven’t, well…those first three boring hours will get you acquainted, trust me.
Even if you are familiar with the system, Kingdom Hearts II has some new tricks for you to learn. Dig, if you will, Sora’s new threads. Note the smaller shoes, the less puffy pants, the more prominent black color scheme. Better than before, no doubt. But it serves just as much function as it does form, gives Sora the abilities to…change.
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Staff review by Zack Little (April 11, 2006)
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