Deja Vu: A Nightmare Comes True (NES) review
"Wine cellars, back room casinos and more serve to set the plot somewhere just after Prohibition ended. Throw in a few alleys that connect everythingóyou canít just walk boldly down the street when youíre wanted, after allóand you still donít have more than what amounts to perhaps a city street or two. Itís only the secret passages and such that make this quest feel any larger than it is."
Staff review by Jason Venter (February 01, 2005)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words.
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