Shadow Madness (PlayStation) review
"Throughout the early history of console role-playing games, one common failing was that a game's plot and story just weren't up to par with the actual gameplay. You'd be playing a game with a great battle system, good challenge, cool enemies and challenging gameplay — but the storyline would fall under a generic ''save the princess/slay the bad guy who's taking over the world for reasons unknown'' theme and the most in-depth dialogue would be ''Talk to the King.'' "
Community review by overdrive (January 25, 2004)
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