Quick movements, sprite-based visuals being scaled at breakneck speeds, unrelenting gameplay, a pulse-pounding soundtrack, and all of this is being experienced with your F-14 Tomcat. When someone shouts "Get ready!" on the SEGA ENTERPRISE carrier, it's not a suggestion, but a statement. As Sega released After Burner in 1987, it was an arcade sensation on sight. With engaging gameplay and eye-pleasing graphics to back it up, the cabinet also mimicked being a fighter pilot by having a physical flight stick to use as controls; the company quickly updated this set-up with the widely-produced and more-recognized After Burner II cabinets featuring a throttle and movable cockpit.
Sega would've been foolish not to take advantage of this explosive fame, and thus a Sega Master System port was released a year later. Following the flow of the original, you take to the skies with the "F-14 Thunder Cat" as it's renamed in the manual, and single-handedly combat an entire nation's military air force across 18 stages. Within a third-person viewpoint, your speedy aircraft takes on all opponents who come from the horizon or behind; your plane flies on its own as stages "auto-scroll," but you can still move around to aim and dodge incoming missile attacks. You have to manually target with Vulcan cannons, but your unlimited missiles are able to auto lock-on when you're within range of an aircraft.


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