Sylphia (Turbografx-CD) review"Those Greek soldiers were not expecting a fairy to start blasting them with all that ammo!" |
Sylphia has a bit of a mystery behind it, depending on how loosely you tend to use that word. Namely, is it a Compile shooter or not? On one hand, it was published by Tonkin House and the name of Compile is not to be seen anywhere on its title screen or in its credits. Before you bluntly say, “Case closed, fool!”, a decent number of Compile staff members are listed in those credits and the game does have the general vibe of something that company would create, leading one to believe this is essentially a Compile game without that name attached.
Regardless of what the real story behind all of this is — something I couldn’t find while admittedly not digging too deep in search of answers — Sylphia is a good game assuming you’re not the sort of gamer who only seeks out challenges and turns your nose up in disgust at stuff that’s more novice-friendly. In a genre that’s seen untold numbers of outer space and military themes in its games, this one takes the far less trod route of Greek mythology and, unlike Phelios, was something I enjoyed throughout its eight levels.
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Community review by overdrive (June 14, 2024)
Rob Hamilton is the official drunken master of review writing for Honestgamers. |
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