Depending on how it's used, time travel can be a helluva thing. In the case of A Forgetful Loop's narrative, a bunch of scientists are attempting to use a basketball court-sized contraption to fling themselves to the past, back to an era before the world became progressively worse. However, when they activate it, things quickly go awry and the machine malfunctions. Time travel occurs but, well, they get sent back 30 seconds into the past. All things considered, it could've been much worse... until you factor in that, after those 30 seconds lapse, everyone in the room immediately loops to the beginning of those 30 seconds, again and again, with no foreseeable end in sight. Your objective from here becomes clear: successfully fix the machine and escape the loop.
That's the story side. How exactly does this work from a gameplay perspective? You move through a network of nodes, one by one, until you reach specific nodes required to pass a level. That's essentially the whole game; the simplest explanation, at least. Going into it further, you must "unlock" each node by placing avatar pieces in them, avatars representing specific members of the team. With some nodes you can place any avatar, while other nodes require certain members to function. Once you place avatars in available nodes, you then wait it out until they unlock, where you then move closer with your reusable pieces to the level-ending nodes. Considering this takes quite some time to accomplish within each level, you're probably wondering how can this be done in 30 seconds?
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Community review by dementedhut (February 02, 2022)
Now if only I had the foresight to submit this OutRun review a day earlier... |
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