Budget Cuts' style appears to be influenced by Portal: it's a first-person VR title where you're an ordinary human in a sterile office, completely surrounded by machines doing all the work. The only trace of any other human existence is voices from intercoms or phone calls. Most of the text and dialogue is littered with dark, dry humor, whether it's motivational posters that literally tell you what to do next, office robots muttering water cooler jokes, or the CEO proclaiming that every human is irreplaceable... until they get replaced by robots. From a visual perspective, environments have a very clean, minimalist look to them. Using these examples alone, it's not hard to fathom the parallels, though you could also argue this might be someone seeing what they want to see.
But enough about comparisons, here's a completely unrelated Budget Cuts mechanic: you have a gun that shoots portals.
Specifically, this mechanic is the choice method of navigation; you shoot a grey-ish glob on a grounded location with your PS Move stick, a pop-up viewpoint gives a preview of said spot, and you decide whether to teleport or cancel. Why the sneak peek? Well, after you get settled in with the controls and travel through a few office rooms featuring nonchalant droid workers, you get an answer. Hostile guard robots start patrolling rooms and hallways, with each one having shockingly great vision, being able to see you from across a huge room. From here on out, stealth tactics is highly encouraged, prompting you to memorize guard routes, constantly look around for vents and holes in the ceiling, and use quick judgement. The preview element comes in extremely helpful in these scenarios: you can use it as a spy camera for peeping corners and unknown locations to spot any robots coming your way.
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Community review by dementedhut (October 09, 2020)
Now if only I had the foresight to submit this OutRun review a day earlier... |
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