Dug out from the depths of obscurity, DICE's Ultracore finds a new home on the PlayStation 4 and other select systems. Intended to be released in the early-to-mid 1990s on the Sega Genesis and other platforms, and originally called Hardcore, the game was near completion until the original publisher, Psygnosis, cancelled it in favor of concentrating on the then-upcoming 32-bit consoles. But with the aid of Strictly Limited Games, a company specializing in limited physical releases, the game has been completed. Now you have the opportunity to play this run 'n gun and platform hybrid. Now you have the opportunity to absorb this interesting piece of history. Now you have the opportunity to experience mediocrity.
Conceptually, Ultracore is pretty straightforward for a title of its era; across five stages, you shoot a machine gun with unlimited ammo at droids approaching from the sky and ground, collect alternative weaponry that fire spreadshots and lasers, and.... shoot more droids. It's possible to make an entertaining game from that simple template, with the Contra and Metal Slug IPs showcasing solid examples. However, it's not a good sign when the game's rogues gallery consist of about three enemy types, with minor alterations of them introduced in subsequent stages; airborne drones become slightly bigger drones; robots with treads become robots with treads that shoot missiles, which can be countered by ducking; bipedal robots that shoot three successive projectiles become bipedal robots that shoot five successive projectiles, both of which can be avoided with a jump. You get the point.
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Community review by dementedhut (March 20, 2020)
Now if only I had the foresight to submit this OutRun review a day earlier... |
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