Heroes come in many forms, such as a gallant, towering knight with a shovel, an elf archer with impeccable marksmanship, or even a robed mage that can summon many a devastating spell. However, in the elegantly-named Bouncing Hero, the protagonist, donning a helmet of the horned variety, has an "interesting" accessory. Your knight rides... a pogostick, shaped like a horse, and it automatically bounces nonstop in this 2D, sprite-based platformer. Does this hero vanquish evil with said means of transportation? For the sake of a kingdom and its citizens? Well, the game doesn't have an actual plot, so let's just go with: maybe?
As you guide this knight through 13 stages of Witch Castle, you'll traverse numerous brick-walled rooms and corridors filled with hazards, featuring conveniently-placed spikes, wall turrets, and even electrical currents. Getting through these obstacles in condensed hallways is tricky in itself, but if you even want to escape, you also have to hit glowing switches scattered around each area to unlock the exit. However, in the upper left corner of the screen is a health meter where you can take three hits, and on top of that, hitting specific-colored switches can slowly refill one of those lost hearts over time. If you don't get hit again in that span, that is. Not so tense now, right? Well, there's a catch: health loss carries over to all rooms in each stage, including the boss room. If you die, even during the boss battle, you'll be sent back to the first room of said stage.
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Community review by dementedhut (September 22, 2019)
Now if only I had the foresight to submit this OutRun review a day earlier... |
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