Fire Emblem: Three Houses (Switch) review"When you play the game of houses, you win or you turn back time, there is no middle ground." |
Fire Emblem: Three Houses is a turn-based strategy RPG set in an anime medieval Europe (named Fodlan), made up of an Empire, a Kingdom, and an Alliance. The bulk of the game takes place in the Monastery, or Officer’s Academy (which is a lot like Anime medieval Vatican Hogwarts), where young nobles and commoners from all over Fodlan are split up into three houses based on where they live. All the students start off as stock anime characters, with a bit of a Game of Thrones influence.
Your father used to be the captain of the Knights of this church/school, and having been discovered alive, is pressed back into service. As you just happened to be tagging along with him, you are also given the job of professor with no interview or background check. You’ll meet all the students of the various houses, and then pick which group you want to teach. Your students and fellow staff members all find it ludicrous that some rando off the street has been given such an important job. Perhaps the Archibishop knows something no one else doesn’t? Foreshadowing!
Three Houses then progresses month to month using a calendar system not unlike a Persona game. At the end of each month, you will have a mission to undertake – a plot relevant battle that will move the story forward into the next month. Each Sunday, you can choose from various actions, such as participating in optional battles, such as sidequests or rare monster hunts, or you can rest (not something you’ll need to do early in the game), or you and your students can join a seminar from one of the other staff members to improve certain skills.
The main option, though, is to explore the monastery. This is where the ridiculously addictive gameplay loop comes in. Past Fire Emblem games were mostly about battling, with some limited character stuff in between. Three Houses avoids battle fatigue by spreading them out, instead letting you get into the most important part of the game – the waifu dating simulator. Odds are, by the game’s end, you’ll end up marrying one of your students (and this doesn’t feel any less icky even though the second half of the game takes place after a five-year time-skip). I side-stepped this issue by marrying Shamir, a mercenary who worked for the knights before I recruited her.
There are so many things you can do while exploring the monastery, and they all have to do with building up your characters in three different ways – their skills, their motivation, and your relationship with them. Three Houses wisely introduces these mechanics slowly over the course of the first few months (which is kind of an extended tutorial). On your free days, you can wander around talking to everybody. If they like your response, you may see a love heart, which means your relationship is improving. Every single one of these was an endorphin rush.
You’ll also get to do sidequests! In the beginning, these introduce various core mechanics, such as inviting students to join you for a meal (to improve their motivation and increase your bond with them). You can find lost items around the monastery and return them to the correct student for motivation and endorphin releasing hearts. Motivation is important, because on Monday, you get to train some of your students one on one in any skill you think they might need, and the higher their motivation, the more learning they will do. You’ll need to build up their skills so they can master different classes. Everyone starts out as a noble or a commoner, but from there, you can mould them into whatever you want. There are a lot of classes to unlock in the latter half of the game, each with their own specialisations. You’ll probably want to get their riding or flying skills up early so you can take advantage of the mounted classes as early as possible.
If your own skills are a bit lacking, you can request training from one of the other staff members, which improves your own skill and your relationship with them. You can also invite another character to join you for a cup of tea. You’ll need to engage them in conversation, and if your social skills are up to it, you’ll get free control of the camera and can zoom in on their face and other areas.
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Community review by jerec (August 19, 2019)
On very rare occasions, Jerec finds a game that inspires him to write stuff about. The rest of the time he just hangs around being sarcastic. |
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