You materialize within a room of a high-rise building, facing the window that's adjacent to another high-rise. However, before you can take in these white-coated, grey-shaded surroundings within a virtual reality setting, a polygonal red figure on a scaffolding, with a shotgun, stares right back at you. Before this foe even has a chance at firing his weapon, you punch the window, which knocks the shattered pieces in its face, pushing the being off the building. You grab the falling shotgun, make your way to the scaffold below, and into another room, where a crew awaits. A flurry of bullets are fired, a flurry of bullets are dodged, windows are shattered, bodies disintegrate, and in the end, you're the only one left standing. The stage concludes with a replay of your actions, a replay where a phrase is uttered over and over...
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Community review by dementedhut (April 07, 2019)
DS2 fun fact: I nonchalantly took 600+ images across 3 months of play time. I cut that down to 184 images. Then down to 40 images. Then down to 12 images for submission to the website. |
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