The first time I tackled Star Fox, I thought I was bad at it because it was new. I didn't think about its framerate, nor did I notice that I was on rails and dealing with a starfighter that flew like it was stuck in warm butter. I was wrapped up in fanboyism as a Nintendo kid and admittedly blind to its faults. I loved and still love this stab at its 32-bit successor consoles. I'll get it right out of the way now: Star Fox is a classic and deserves its position in the hall of greats, but maybe not for all the reasons nostalgia would give us.
Star Fox is, for the uninitiated, an on-rails space shooter in which you pilot a sleek-looking starfighter consisting of no more than five groups of angular polygons. Two low-slung angled wings and two aileron-style fins, then the body which resembles a squashed arrowhead with a glowing booster that you'll be staring at for the duration of the game. Corneria is being attacked by Andross' army of mechanized space fighters, and the assault will not go unanswered.
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