For as long as electronic portable devices have been around, kids have been sneaking them into classrooms. Whether it's a smartphone with a billion apps, a Nintendo DS, a CD player, a Game Boy, or a cassette player, that temptation to "pass the time" has always been there. Not surprisingly, a dev team have taken it upon themselves to transform this lax activity into a video game. The folks over at ARVORE Immersive Games could have stopped right there and made a pretty straightforward title from that premise alone, but they took an extra step. An abstract step.
Like 2D platform games? How about 3D first-person games? Would you like to see the two bizarrely-combined using the PlayStation VR? Pixel Ripped 1989 pulls off this absurd feat while also stressing your multitasking skills between the three gaming spectrums. As class commences in the third dimension, your protagonist, a girl sitting at her desk in the back, attempts to play her 2D handheld gaming device without getting noticed by the teacher. Furthermore, to make any genuine progress in Pixel Ripped 1989, you actually have to look down at the handheld and play a monochromatic action game clearly inspired by Mega Man; you'll jump on platforms, run past spiked-ceiling crushers, bounce around on numerous springs, and shoot projectiles at strategically-positioned enemies.
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Community review by dementedhut (January 08, 2019)
Now if only I had the foresight to submit this OutRun review a day earlier... |
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