Momodora: Reverie Under The Moonlight (PC) review"A pretty, if small metroidvania tale with a finely tuned balance of challenge and exploration" |
Momodora: Reverie Under The Moonlight is the fourth game in an indie series which consistently features female protagonists. The first two instalments are uneven, tentative first steps, available only direct from the developer’s website, but the third is a polished, if short and easy Steam platformer. And the fourth, Momodora: RUTM, is a haunting metroidvania take on the series’ hitherto action-oriented content, and easily the best entry in the canon to date.
I rather enjoyed my time, fleeting though it was, with Momodora III. While it played like standard hack-and-slash fare, its uniquely beautiful, painterly aesthetic seemed to elevate it to something greater. It was a good time, but it certainly wasn’t worthy of the overwhelmingly positive rating that its successor has earned on Steam. It seemed as if this fourth game had perfected the Momodora Formula and I needed to know how.
To be sure, Momodora: RUTM still wears the same soft, liquid backdrops, still features the same flowing cartoon character movements; but it looks better than ever in is new metroidvania clothes. The usual genre trappings get us moving: the archetypal light blue sprawling map that everyone has appropriated from Super Metroid lays out save points and provides visual cues as to where secret rooms might be.
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