It’s almost gotten to the point where I can’t do this anymore. Even when I space them months apart, these little attacks on the 32X’s library of awful FMV games fill me with a kind of dread I’d rather not bother with. I mean, sometimes, I’m almost pleasantly surprised; Night Trap was a goofy kind of bad B-movie fun, and I could distract myself with the legal shenanigans surrounding that release. Other games like Corpse Killer at least had some kind of broken ambition in them while FMV basketball game Slam City made a play for being something unique and different. It also gave us a (badly) rapping Scottie Pippen, which the world sorely needed. SEGA’s Fahrenheit is just so…. bland. The entire thing severely lacks even the destructive creativity of the Digital Pictures collection. They’re all differing shades of bloody awful, but none of them feel as phoned in as Fahrenheit does.
It’s a game about fire-fighters, and you can’t tell me that’s not a premises with unlimited potential which remains a significantly untapped source for video games. Maybe SEGA’s efforts here have put the industry off. In it, you play a fresh faced rookie who, on his first day, saves three people from burning to death (off camera) and, so impressed is his superior, that he places this inexperienced chap as the pointman of the fire and rescue service. This is a ludicrous decision on almost every level, putting the colleagues he leads into burning buildings in as much danger as the people awaiting rescue. So starts his fruitful career of exploring one of three locations via a grainy FMV window, getting lost, and dying.
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Staff review by Gary Hartley (June 14, 2017)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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