Rise & Shine is pretty grim, apart from when it isn’t, which is more or less all the time. It’s set on Gamearth, a world populated by video game tropes which riffs on everything from Gears of War to Duck Hunt. Remember that bloody dog that popped up in that latter game to giggle at your awful efforts to blast digital poultry? He shows up again halfway through this game. He’s still laughing at you, only this time he has a detonator. And you’re standing on a bridge. With its underside packed with explosives.
It’s all a bit cute and self-referential. Like how a palace is decorated with adorable little lights shaped like the power-up mushrooms from Mario Bros. It’s just that, hanging from the same roof, are the corpses of slaughtered citizens. This is because while the game’s world is cartoony and light-hearted, the invasion of it is not. It’s brutal. So you might have some initial misgivings about how the fight-back is being waged by a small boy named Rise armed with a sentient gun. It’s a weapon he obtains from the dying Legendary Hero -- who looks a lot like a fan-art recolouring of Link – which instantly grants him video game powers, such as double jumping and respawns. Most of the time, this gives Rise an indifferent attitude as he knowingly marches into certain death confident he’ll just respawn again a few steps previous when he falls. And then, sometimes, he’s forced to fight a giant robot through the wreckage of what used to be his hometown with silent tears streaming from his eyes.
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Staff review by Gary Hartley (January 23, 2017)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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