That’s it, then.
Dreamfall Chapters: Book Five – Redux has the unenviable task of not only wrapping up its own plot, but offering a proper conclusion to the original Dreamfall, released back in 2006. That’s a heavy task in and of itself; both games are companion pieces to The Longest Journey, a mammoth tale of twin worlds and the people who can move between them. That initial story was begun much further back, in 1999, and has threads of its own woven into Chapter’s narrative. What all of this means is that, at least for now, a story that took more than fifteen years in the telling has finally drawn to a close.
It’s a lot of narrative to conclude. And while Ragnar Tørnquist’s trio of games has sometimes come under fire for mechanical failings, there’s rarely been much complaint about the encyclopaedic lore and deep intertwining plot lines. These tales are a clear labour of love, all brilliantly sobering, self-deprecating, tragic and immersive. They're about a futuristic dystopia under the ever watchful eye of a Big Brother with ill intentions and a magical world at war with religious zealots determined to wipe magic out completely. So, yeah, there’s a lot of ground to cover, and Redux does struggle to bring closure to it all. There are still some questions unanswered, while others seem rushed through, thrown in during a static corridor of exposition leading to the big villain reveal some of us figured out in 2006 (and, to be fair, even the game pokes fun at itself for giving this away too early). There’s a lot of weight on the shoulders of Redux, so credit where credit is due: its knees might wobble now and then, but they never buckle.
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Staff review by Gary Hartley (June 20, 2016)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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