The Walking Dead: Michonne - Episode 3: What We Deserve (PC) review"Ignoring zombies, and getting battered by insanity instead." |
These Telltale games, they just keep getting shorter. It’s almost as if the developer is spreading its teams thinly over multiple projects. Maybe that can be excused in the case of Michonne’s very own Walking Dead spin-off that exists outside the main franchise and takes a more experimental approach to telling its story. But the decreased run times can’t be completely ignored. What We Deserve, as the finale, has the unenviable job of trying to wrap up and make the two previous lacklustre episodes suddenly relevant. It doesn’t help itself much by being a solid half an hour shorter than both of them.
Despite this, the final episode still wastes some time trying to bond me with a cast who, thanks to the brevity with which they’ve been established, I find myself really struggling to care about. An early central dispute is trying to decide if you should stick around and face an upcoming danger, or just make a break for it. The game wants you to then convince members of your rapidly-thinning group to go along with whatever choice you subscribe to. That fact that Paige wanted to leave while everyone else started digging in was supposed to be a moment of panic. In reality, I previously held exactly one conversation with the girl and that short exchange had left so little an impression on me that I had completely forgotten her name.
Staff review by Gary Hartley (May 02, 2016)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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