Code of Princess is a silly game. But it’s smart about it, has the foresight and the self-awareness to poke fun at itself. This is hugely appreciated, as the tale being told is one of a ditzy princess who wears just enough armour to keep the game below an R rating. She bumbles her way through an unorganized quest with the aid of a sword bigger than she is. It's all difficult to take seriously. So, don’t. Nobody in the game does, and they’re all the happier for it.
Princess Solange Blanchefleur de Lux is blissfully ignorant of a lot of things, but takes the destruction of her kingdom in stride. It’s ravaged by monsters, you see, and the royal family of DeLuxia are, naturally, the people who are blamed for this occurrence. So, she’s exiled, fleeing from her former home with nothing but a couple of strategically placed bits of metal and the massive Sacred Blade DeLuxcalibur. Her naive wish to help not only her own besieged people but to save to world from the sudden influx of monstrous monsters is an excuse to stumble from one set battle to the next.
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Staff review by Gary Hartley (April 25, 2016)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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