The premise behind 10 Minute Barbarian is disarmingly simple: it’s the Apocalypse. Yeah, I know... That old chestnut. Given the state of the world, you are afforded X amount of days to raise yourself an army grand enough to fend off the unwanted attentions of dragon hordes and the odd collection of hellspawn. As the game's title suggests, your efforts are confined to 10-minute or so campaigns. Those are split across limited scenarios. In theory, this setup means that you should be able to see the whole game in only an hour or two. But as I'm writing this review, I’ve already racked up some three six eight hours of play.
As noted, most levels require only around 10 minutes of play, at which point you'll see your run capped in either defeat or victory. It all becomes a time sink, however, once you realize you could have done a bit better than your last attempt and that knowledge drives you to try again. It's devious -- the missions are bite-sized, so you don't feel like you're spending much time at all when you try once more for a full-star rating. And because those stages are to a certain extent randomly generated, it also doesn't feel like you're simply repeating the same tasks over and over. Just plugging away at a couple of levels will take you half an hour in your mind, but has the potential to devour your evening.
Staff review by Gary Hartley (January 27, 2016)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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