Let’s have a quick chat about consequence, you and me. Nothing heavy: I certainly don’t want to play moral judge and jury, I just want to tell you about this thing I did. Vaguely, so I don’t drop spoilers. You see, I had a choice to make in Book 3. It all seemed very innocent in the face of other choices I’ve been forced to make over time and I picked what I thought was the right thing to do. For me, certainly, but also for everyone else involved. I only had a few handful of seconds to do what I thought was best, but spent a lot of my journey through Book 4 quite pleased by my actions. Almost smug, you might say. Even the people who, arguably, should have been the ones affected most harshly by my choice seemed to understand it - support it as correct, even. Dreamfall has this wonderful habit when it comes to choices, making them matter more than they should; it allows you to be wrong. So, in contrast, it must allow you to be right… right?
My choice played out swimmingly until the exact moment that it became directly responsible for absolute disaster. Directly responsible. It was unavoidably all my fault. And I felt awful.
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Staff review by Gary Hartley (December 14, 2015)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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