Funk of Titans is not a good game. It wasn’t a good game at the time of its console release earlier in the year, and it hasn’t magically become one while being ported to the PC without any improvements. You could say that the only remarkable thing about it is the fact it was ported to consoles first, with the obligatory PC version arriving as a distant second. And I will say precisely that, for want of any other semi-interesting things to say. With that out of the way, then, here comes the complaining.
Funk of Titans is a music-oriented platformer with a staggeringly small library of music, wherein Greek mythology is told to black up and Zeus suddenly becomes the father of Funk. His big issue is that three titans have dared tie themselves to different genres of music and have, I guess, taken over three hub worlds. I say "I guess" because their musical preferences don’t feature in any of these worlds, other than sometimes kind of showing up begrudgingly for a pathetically tame quick-time boss fight once you reach the end. Though you take on the three worlds of Pop, Rap and Rock, none of the corresponding regions represent their musical flavour at all. Each features the exact same mid-boss fight, rolling out generic backgrounds and sticking to the same pseudo-funk soundtrack religiously. You control Perseus, here sporting a yellow tracksuit and fluffy afro combo, in his quest for musical dominance. Well, "control" might not be the right word; wearing his mobile roots firmly on his sleeve, Perseus takes on the role of an ever-runner, limiting your input to jumping or slashing.
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Staff review by Gary Hartley (August 02, 2015)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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