Metroid Fusion (Game Boy Advance) review
"When Metroid came out for the NES way back in the ancient days when 8 bit graphics were considered cool, I was enamored with the unique type of gameplay it featured. Sure, the game was mighty challenging due to the lack of a map feature and the fact that 90 percent of the rooms looked exactly like one another minus the different color schemes, but most of the fun and intrigue came from mapping out the areas by yourself and then collecting items that would help you get from Point A to Point B. Su..."
Community review by psychopenguin (August 31, 2003)
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