Sly Cooper: Thieves in Time (Vita) review"Small issues notwithstanding, Sly Cooper: Thieves in Time is a fun title and a nice addition to the Vita's library." |
Sly Cooper is a black sheep in the PlayStation family. In the PS2 era, the series never enjoyed the same level of attention as the Jak and Daxter and Ratchet and Clank franchises, despite often matching (and in some cases exceeding) the quality offered by those other titles. Then, long after the apparent death of the Jak series and the absolute exhaustion of Ratchet and Clank, Sly Cooper: Thieves in Time arrived on the PS3 and Vita as a latecomer. With the further announcement that a major motion picture starring the raccoon thief is in the works, it seems Sony discovered a newfound faith in the series.
And if Sly Cooper: Thieves in Time is an attempt to prove that faith is well placed, it succeeds.
For this fourth outing, Sly and the gang are time traveling to various historical periods and locations to put a stop to villains whose shenanigans are changing Cooper family history. As in previous games, every area will involve a lot of sneaking around, with Sly and the other player characters completing various jobs leading up to a final mission that involves multiple steps completed by the different members of the team. In addition to the stealthy Sly, the musclebound hippo Murray, and the wheelchair-bound tech turtle Bentley, Sly's ancestors are available, each with their own unique abilities needed to traverse the stages in which they appear.
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