Half Minute Hero: The Second Coming (PC) review"I only have a handfull of seconds to complete this revi" |
Half Minute Hero: The Second Coming is carefully orchestrated chaos. It is, at its core, frantic slices of old-school RPG action bookended by massive lumps of old-school RPG text dump. It’s kind of satirical of the grind-fests at old, but it’s that special kind of satire we don’t see enough of that manages to stand strong on its own merits while poking fun at its foundations. It’s inventive and clever and, thankfully, has a skip key for when all that text starts to crush you in sheer weight. It’s also crazy long thanks to an embarrassment of options, which would make its very title an oxymoron if it wasn’t also completely accurate.
To summarise the chaos is a bit of a task, but it’s my job, I guess, so I’ll give it a go. You’re dropped into one of many dungeons, told the world will end in thirty seconds, and then tasked to see off the big evil lurking in his castle before the timer hits zero. In between this, you need to grind levels, purchase new equipment and often solve small mysteries that bar you from progression while the time ticks down in the background. This would be an impossible task, but you’re gifted with convenient magical assistance. You can rewind time back to the start by leaving offerings at Goddess Statues littered across the world. The downside to this is that the cost of each reset steadily climbs, and there’s not always going to be enough time to farm the gold needed to keep the loop running forever. At some point, you’re going to need to make a run at the boss – but are your levels high enough? Is your equipment up to standard? If not, you’ll have to purchase upgrades, but this takes precious gold away from potential resets.
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Staff review by Gary Hartley (May 13, 2014)
Gary Hartley arbitrarily arrives, leaves a review for a game no one has heard of, then retreats to his 17th century castle in rural England to feed whatever lives in the moat and complain about you. |
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