Google+   Facebook button  Twitter button 
3DS | AND | IOS | PS3 | PS4 | VITA | WIIU | X360 | XB1 | All

OlliOlli (Vita) artwork

OlliOlli (Vita) review


""...OlliOlli offers a new take on the sport, combining intuitive controls and challenging levels that create a fun and addicting experience.""


Skateboarding has had an intermittent presence in video games. Activision’s Tony Hawk series was revolutionary at first, but was run into the ground by the need for annual releases and a lack of new ideas. EA’s Skate series pushed the genre in a more realistic direction, providing a less fantastical alternative to the Tony Hawk games. But with both series petering out over the couple years, the skateboarding game looked to be a relic of a previous console generation. But Roll7’s OlliOlli offers a new take on the sport, combining intuitive controls and challenging levels that create a fun and addicting experience.

On first glance, OlliOlli’s grey-heavy art style shares a lot in common with the popular 2-d endless runner, Canabalt. The game features a clean, slightly cartoonish look that becomes more varied as you progress through each set of levels, each with their own distinct location. These locations start out at a standard skate park, and become more unrealistic as you move on. While the graphics are solid, the real star of OlliOlli is the gameplay.

OlliOlli offers a surprisingly technical control scheme for a handheld game. The player character moves automatically, with the x button used to speed up your run so you can create better tricks. The trick system has some impressive depth. Using the right stick and the shoulder buttons in tandem is imperative to getting big combos to increase your score, and advance through the levels with speed and style.

It sounds easy, but it is much more difficult in practice. The time between nailing a combo and hitting the ground with perfect timing or landing sloppily can be milliseconds. Much like real skateboarding, OlliOlli demands precise timing and sharp reflexes if you don’t want to wipe out constantly. The learning curve is steep, but the payoff is worth it. OlliOlli is an excellent purchase for your Vita.

Rating: 8/10


sam1193's avatar
Community review by sam1193 (May 07, 2014)

A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page.

More Reviews by sam1193
Galak-Z: The Dimensional (PlayStation 4) artwork
Galak-Z: The Dimensional (PlayStation 4)

Saving the universe one episode at a time.
Rocket League (PlayStation 4) artwork
Rocket League (PlayStation 4)

Rocket League uses an excellent combination of simplicity and depth to create a thrilling and fast-paced experience.
OlliOlli 2: Welcome to Olliwood (PlayStation 4) artwork
OlliOlli 2: Welcome to Olliwood (PlayStation 4)

OlliOlli 2 is pure gameplay, creating a brilliant sense of speed and flow that is awesomely mesmerizing. The game strives to expand its creative scope while adding new gameplay elements that become vital to playing the game well. And it is incredibly successful at doing so.

Feedback

If you enjoyed this OlliOlli review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!

You must be signed into an HonestGamers user account to leave feedback on this review.

Site Policies & Ethics | Contact | Advertise | Sponsor a Guide | Links

eXTReMe Tracker
© 1998-2015 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. OlliOlli is a registered trademark of its copyright holder. This site makes no claim to OlliOlli, its characters, screenshots, artwork, music, or any intellectual property contained within. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.