The Witch and the Hundred Knight (PlayStation 3) review"Come spend 80 hours doing your best to turn a beautiful world into a messy swamp, because Metallia said so." |
In The Witch and the Hundred Knight, you assume the role of a witch’s pint-sized familiar as it carves a bloody path through hordes of monsters while working to activate magical pillars placed throughout the magical world of Medea. Along the way, you’ll encounter extensive character customization systems, sprawling dungeons and an unconventional narrative that flits frequently between delightful and horrifying. The end result is a beautiful mess that I have difficulty recommending to any but the most diehard fantasy and action-RPG enthusiasts.
Generally speaking, there are two pieces to The Witch and the Hundred Knight. The first piece is the story, which I’ll analyze near the end of the review. The second bit is “everything else,” which consists of a bunch of stats and menus and random item drops and painstaking exploration. That’s the meat of the game and the plot is the carrot on the stick that theoretically keeps you going when the gameplay starts to drag.
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Staff review by Jason Venter (March 24, 2014)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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