Gone Home (PC) review"Gone Home quickly creates an atmospheric, creepy mansion, and then proceeds to do absolutely nothing with it. " |
A fierce storm rages outside, heavy rain beats down on the roof, rattling and echoing through the dark empty halls and lonely rooms of the mansion. Katie walks in and looks around. No one is home. Gone Home quickly creates an atmospheric, creepy mansion, and then proceeds to do absolutely nothing with it.
Once you turn some lights on, the house starts to become a little friendlier. All you do is walk around the house, clicking on items that reveal more about you, your family, and in particular, your younger sister, Sam. The only challenge is in finding the next interactive item to unlock more of the mansion. As you progress, you’ll be treated to snippets of Sam’s diary, which tells an Oscar-bait worthy story which is striving so hard to further the games as art debate.
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Community review by jerec (February 18, 2014)
On very rare occasions, Jerec finds a game that inspires him to write stuff about. The rest of the time he just hangs around being sarcastic. |
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