On the one hand, Animal Crossing: New Leaf is a game about nothing. On the other hand, it is a game about everything. Animal Crossing is life. How do you review a life? You look at the person, their deeds, their accomplishments, their relationships. But that is just one person. How do you review life in general? You can’t. Every life is unique, different. Some people make the most of their lives, others don’t. People have different goals – love, wealth, a legacy.
Animal Crossing is an intensely personal experience. It will be different for everyone – it has something for everyone.
New Leaf even has something for veterans of the series – this is not a port, like the last two “sequels” have been. This feels new, like it has been built from the ground-up. You are now the mayor of your little village. This means you can initiate public works projects, allowing you to customise the look and feel of your town in a way the previous games never allowed. Aside from the obvious things like building bridges, you can add little features throughout town, from simple things like park benches, unlockable buildings such as the café or police station, and even more exotic wonders like your very own Stonehenge or pyramid. You start with a few choices, but others become unlocked as you spend more time in the game.
And as you spend time in the game, you learn a lot about yourself. What will you focus on?
Community review by jerec (January 19, 2014)
On very rare occasions, Jerec finds a game that inspires him to write stuff about. The rest of the time he just hangs around being sarcastic.
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