Impossible Mission (Wii) review"There's not a lot to Impossible Mission, but the Wii update is still worth experiencing if you can find it for the right price." |
Impossible Mission is an old Commodore 64 game that originally released in 1985. Developed by Epyx, the company perhaps best known in North America for California Games, the title puts players in the virtual shoes of an intelligence agent trapped in an island complex. Your goal as that agent is to stop an evil scientist from arming and firing nukes. At the time, the blend of puzzles and action must have been something special. I can’t really say. I was too busy playing with LEGOs.
On Wii, more than 20 years later, Impossible Mission isn’t quite so special but could still appeal to a certain crowd. The development team at Broadsword Interactive kept close to the script for the 2007 update, which itself has now become rather long in the teeth (hence my ease in acquiring a new copy for under $10). The faithfulness to the original edition is admirable in most respects, but the result is a package that’s not a whole lot more aesthetically pleasing or refined than the ancient Commodore 64 release. By today’s standards, it’s mostly engaging only if you’re in a decidedly retro mood or perhaps feeling nostalgic for a forgotten classic of yesteryear. Even then, there’s probably not enough to the package to keep a person properly entertained for more than a couple of hours. A digital release would have made more sense.
But whatever. System 3, the game’s publisher in Europe, apparently planned to revive a number of beloved Epyx properties. Impossible Mission was intended as merely the first of several adaptations. California Games would have been the follow-up and is even promised in the instruction manual, but it was eventually canceled and System 3 has mostly limited its subsequent output to racing and pinball titles. Perhaps the world just wasn’t prepared for something so… Epyx?
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Staff review by Jason Venter (January 15, 2014)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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