Home (PC) review"As typical as it may be in approach, Home pulls off terrorizing the player within those 40 or so minutes with finesse that a lot of other horror games, usually of the high budget-variety, fail to do in their entirety." |
NOTE: I highly suggest not reading this review if you truly intend on playing Home, as it "spoils" aspects.
Sometimes all it takes is a single screenshot to convince me that a game might be worth playing, regardless of how little I actually know about it. Home had that particular impression on me when I saw the in-game interface, or lack of: most of the screen is grainy black, with the only light source coming from the character's flashlight, illuminating his immediate surroundings. While roaming around, alone in the dark, is nothing new for the genre, I was wondering how this particular title, with its cutesy, pixel art style could pull off a scare here and there. But when I booted up Home for the first time, I was a little worried when the game advised me to turn off the lights. It's hard to take something like that seriously, since it's kinda like starting a music game where it warns you not to mute the audio for maximum affect.
Beginning in a dark room, your nameless protagonist, who resembles an 8-bit Conan O'Brien, regains consciousness with absolutely no memory of what had happened. With flashlight in hand, the game gives you no clear-cut goal or idea of what to look out for, and you're left, defenseless, to navigate this ominous house in the middle of a stormy night. So, of course, the very first thing you stumble across is a bloodied, dead body just steps from the room you limped out from. With all kinds of thoughts racing through your mind, you continue to walk through this building with dread, your loud steps echoing through the halls, thunder crashing outside, and unsettling noises going off just outside your field of vision. The oldschool, Resident Evil method of traveling through doors and climbing down ladders won't help calm the nerves, either.
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Community review by dementedhut (October 11, 2013)
Now if only I had the foresight to submit this OutRun review a day earlier... |
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