Metroid II: Return of Samus (Game Boy) review"When Metroid II works, it displays pockets of brilliant game design, but when it falters..." |
Despite Metroids being the supposed antagonists in the original, what with their name as the game's title, you don't even get to see these space jellyfish until zero hour; they're the penultimate threat tucked away in a corner of an alien planet, acting as a horde rush of sorts before encountering the big bad leader of the Space Pirates. Metroid, the game, was never really about these life-draining creatures, though, but more about the excitement of exploration, discovering abstract areas, quirky enemies, and secrets. In a way, confrontation with the Metroids was more of a reward than anything else, as if the game was saying you've proven that you could finally face these tricky, floating bastards.
![]() | ![]() | ![]() | ![]() | ![]() |
Featured community review by dementedhut (August 20, 2013)
Now if only I had the foresight to submit this OutRun review a day earlier... |
More Reviews by dementedhut [+]
|
|
If you enjoyed this Metroid II: Return of Samus review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!
User Help | Contact | Ethics | Sponsor Guide | Links