After I spent about ten minutes playing Zeno Clash II, developer ACE Team's apparent goals with this franchise became clear to me. The members of the development team seem to view this budding IP as a potential flagship, one that requires them to market the series to a broader audience. That, of course, means expanding many of the original's concepts in an effort to produce a title that's more up to speed with modern action/adventure standards.
Although they seem to have done precisely what I imagine they set out to do, though, the developers have unfortunately produced a finished product that is more likely to polarize players than it is to earn the series any new fans. Some will surely see the game as horribly dated, and others will reluctantly accept it as the necessary progression of the franchise... and then you have folks like me, who see Zeno Clash II as just one more oddball first-person brawler with plenty of bite despite its shortcomings.
Most of those shortcomings aren't of the technical variety, though there are a few kinks in that department. For instance, the game sports a slimmed down field of view (FOV) that might be a deal-breaker for many gamers. In fact, so many players reported becoming nauseated as a result of the game's narrow field of view that ACE Team soon released a patch to allow you to select a wider view via in-game display options. Unfortunately, there are still only two different FOV settings. If neither of those options are to your liking, your only other choice is to retool the game's configuration files until you've found a setting that's comfortable for you. If you aren't very tech savvy, such an undertaking can be a pointless nuisance. Honestly, the default FOV didn't bother me one bit, but I'd be remiss to not at least mention the issues it has caused others.
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Freelance review by Joseph Shaffer (May 07, 2013)
Rumor has it that Joe is not actually a man, but a machine that likes video games, horror movies, and long walks on the beach. His/Its first contribution to HonestGamers was a review of Breath of Fire III. |
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