Atelier Ayesha: The Alchemist of Dusk (PlayStation 3) review"Atelier Ayesha is a shallow affair. I like its looks and the sweet music it plays, but it just doesn’t appeal to me intellectually." |
Atelier Ayesha is one of those frustrating games that get the supplemental details right but falter on core gameplay elements. It’s roughly the opposite of the original Super Mario Bros. (which is great fun to pick up and play, but for some reason lacks leaderboards and 720p graphics). Even more annoying is the fact that Ayesha’s weaknesses are basically its predecessors’ strengths. The developers’ goal seems to have been to create a more accessible Atelier game, but the result is overly simplified and fails to truly engage the player.
Perhaps the most obvious problem is that every area in this game presents you with the exact same side quests. You are asked to kill all the monsters and take all materials from gathering points. While gathering, you no longer have the option to choose which individual ingredients to take (as you could in past Atelier games), but that’s because there would no longer be any point in doing so. Alchemy ingredients in Ayesha don’t have individual properties.
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Freelance review by Kyle Charizanis (March 13, 2013)
Lifelong gamer and unabashed nerd. Not even a little bit bashed. He was originally drawn to Honest Gamers for its overall high quality of writing. He lives inside his computer which is located in Toronto, Canada. Also, he has a Twizzler (@Whelkk). |
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