Warriors Orochi 3 Hyper (Wii U) review"Properly equipped, your warriors have amazing range and can cleave through hordes of enemy soldiers, even on the Normal difficulty setting. Special moves are also available and they can inflict even more damage, but in general you can save those moves for the more challenging bosses that sometimes storm the field. Those more gifted foes mostly block your slower special attacks unless you wait until they’re open, so you’ll be forced to also block attacks and wait for a limited opening if you want to unleash some real pain." |
The Hydra is a fearsome beast with eight heads. You may recognize it from mythology and from the Disney animated feature wherein Hercules rather famously slew the monster and saved the day while Hades watched in disappointment. In Warriors Orochi 3 Hyper, though, there are no Greek demigods volunteering to save the day. The land is being ravaged, and it’s clear the Hydra will soon wipe out what’s left of mankind if someone doesn’t interfere. That’s when a helpful mystic grants humanity’s last hope the ability to travel backward through time, to a point when more humans were alive and they were all battling each other and the sorceress Da Ji instead of falling in the face of a rampaging demon. The mystic believes the path of history can be changed. Warriors and weapons can be gathered together so that when the time for a final confrontation with the Hydra does happen, the scales will have been tipped in the humans’ favor.
Warriors Orochi 3 Hyper is the first game in the series that I have played, so I wasn’t quite sure what to expect. I knew in a general sense that it would likely resemble Samurai Warriors and Dynasty Warriors, which were also developed by Koei’s veteran team at Omega Force, but I’d barely ever touched either of those franchises, either. My lack of exposure meant that I went into the experience fresh, just as I suspect a number of other Wii U owners will do. Some of the plot flew right over my head as a result, I’m sure, but for the most part I found that I was able to follow along rather easily. I didn’t have much trouble figuring out how the game in general works, either, which I take as a sign that the series does a terrific job of welcoming newcomers to the fold.
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Staff review by Jason Venter (December 29, 2012)
Jason Venter has been playing games for 30 years, since discovering the Apple IIe version of Mario Bros. in his elementary school days. Now he writes about them, here at HonestGamers and also at other sites that agree to pay him for his words. |
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