Review Archives (Staff Reviews)
You are currently looking through staff reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the oldest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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XCOM: Enemy Unknown review (PC)Reviewed on April 29, 2013Whoops! Did you forget to upgrade your interceptors? Because now there's a UFO over Russia that you're not equipped to take down, and transferring or manufacturing more jets will take more time than you have. Oh, and the craft is going to shoot down your satellite. Oh, and Russia will pull its funding if that happens. |
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Zeno Clash II review (PC)Reviewed on May 07, 2013It's bigger, badder, and WTFier, but it still needs some fine-tuning. |
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Metro: Last Light review (PC)Reviewed on May 13, 2013With every journey to the surface, the Moscow skyline is presented as something awe-inspiring yet imposing, and yet it is only ever seen through the cracked visor of a gas mask – a visor that you must frequently, manually wipe clean of dirt and blood. Should you get too absorbed, the clock on your filter quite literally reminds you that your time spent up here is limited – that for as dank and gloomy as Moscow's subway system is, that's where humanity belongs now. |
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Remember Me review (PC)Reviewed on July 06, 2013It's not dull; it's too varied for that. What it's lacking, though, is anything that truly makes it stand out on the gameplay front. It would have only taken one thing to elevate this material, and the memory remix levels almost do that, but there are only four of them, in a campaign that'll run you nine or ten hours to complete. |
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Saints Row IV review (PC)Reviewed on August 14, 2013All they need to do now is throw in an orb-collecting mechanic, and– wait, they did do that? Oh. Well, I guess Saints Row IV is pretty brilliant, then. |
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Nihilumbra review (PC)Reviewed on October 29, 2013Nihilumbra can surprise you if you let it. |
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Enslaved: Odyssey to the West review (PC)Reviewed on October 31, 2013Much of this game looks bad on paper and great in execution. |
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The Wolf Among Us: Episode 1 - Faith review (PC)Reviewed on November 01, 2013He'll huff and he'll puff and he'll solve violent crimes and protect a secret society of fairy tale characters from each other. |
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Deadly Premonition: The Director's Cut review (PC)Reviewed on November 03, 2013Wait. What? |
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Monstafish review (PC)Reviewed on November 10, 2013Swim away. |
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Deadfall Adventures review (PC)Reviewed on November 13, 2013The worst Indiana Jones game I've ever played. |
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Blood of the Werewolf review (PC)Reviewed on November 13, 2013Never come between a wolf and her cub... |
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XCOM: Enemy Within review (PC)Reviewed on November 18, 2013The biggest difference is that you can now do all of this with mechs, because if you're going to add one thing to a winning formula, it should probably be mechs. |
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Blood Knights review (PC)Reviewed on November 21, 2013A good example of how bad sound design can really hurt a game. |
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Rain Blood Chronicles: Mirage review (PC)Reviewed on November 23, 2013Wuxia May Cry |
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Contrast review (PC)Reviewed on December 03, 2013When I first saw the trailer for Compulsion Games’ Contrast, I was instantly hooked. As a fan of film noir, I thought it looked absolutely stunning and showed a lot of promise. After finally getting my hands on it, though, what I originally pegged as a potential game of the year candidate is now high on my list of the same period’s biggest disappointments. |
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Broken Sword 5: The Serpent's Curse Ep. 1 review (PC)Reviewed on December 15, 2013Broken Sword 5: The Serpent's Curse has all the parts on display to be the game adventure fans have hankered for, and it has every chance of being that game upon completion. Maybe? Probably. Yeah. |
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The Walking Dead: Season 2.1 - All That Remains review (PC)Reviewed on December 24, 2013Clementine will have to do things to survive. They won’t be pretty. They will be your fault. |
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Gone Home review (PC)Reviewed on December 26, 2013Gone Home chooses to let the player participate in the telling of a story populated by people you never actually get to meet, and the results are commendable. |
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The Stanley Parable review (PC)Reviewed on January 05, 2014And over. And over. And over. |
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