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Review Archives (Staff Reviews)

You are currently looking through staff reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the oldest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Dragonester (PC)

Dragonester review (PC)

Reviewed on August 05, 2010

wolfqueen001's avatar
StarCraft II: Wings of Liberty (PC)

StarCraft II: Wings of Liberty review (PC)

Reviewed on August 07, 2010

But when you get to the core of the strategy game experience – the reason why most people and all of South Korea fell in love with the first Starcraft – there is a pervasive feeling that somehow Blizzard is playing it safe. Where the campaign shows evidence that they were paying attention to how other real-time strategy games have evolved that story telling medium, there is no clue that Blizzard paid the same attention to how Ensemble or Big Huge Games or Relic or even Blizzard itself in Warcraft 3 had advanced RTS design.
TroyGoodfellow's avatar
Clover: A Curious Tale (PC)

Clover: A Curious Tale review (PC)

Reviewed on August 09, 2010

Clover wraps itself up in uniqueness: its hand-drawn presentation initially promise a light and cheery game, then it forces you to peek into the shadows and, by the time you reach the ultimately sobering conclusion, you’ve found the murky darkness has suck up around you. You’re drowning in it. And there’s no longer anything you can do but despair.
EmP's avatar
Gratuitous Space Battles (PC)

Gratuitous Space Battles review (PC)

Reviewed on August 12, 2010

Gratuitious Space Battles is a sort of turn-based strategy game, except it’s not really turn-based as such. As in, there’s only one turn per game. On the surface, you arrange your fleet of spaceships then send them into battle against an enemy fleet. In single-player this means battling through a plotless series of individual skirmishes. Online it means downloading challenges other players have set up, and trying to defeat their submitted fleet. There's no direct contact with your opponents, except that you're given the chance to leave them a message after the fight's over.
Lewis's avatar
Kane & Lynch 2: Dog Days (PC)

Kane & Lynch 2: Dog Days review (PC)

Reviewed on August 23, 2010

So we get a corridor shooter with a bunch of set pieces. These will do in a bind. The early bits are the best, on the crowded streets of Shanghai, chasing a pantless couple, or pinned down by the cops in a video rental store, or gunfire shredding the flimsy wooden panels of a gaudy restaurant, or threading through a stretch of jammed chaotic freeway. Expect a lot of filler between these cool bits, usually in a warehouse or parking garage or something.
tomchick's avatar
The Longest Journey (PC)

The Longest Journey review (PC)

Reviewed on August 25, 2010

The Longest Journey isn't perfect, but in that imperfection lies something hugely special: something so magical, and so human. It isn't the best adventure game I've ever played, but it is the one I adore the most.
Lewis's avatar
Heartwork (PC)

Heartwork review (PC)

Reviewed on August 26, 2010

He could still end up in a compromising position with a cold steel barrel up his butt. I consider it fitting payback for his other transgressions. Heartwork considers it the ultimate orgasm.
woodhouse's avatar
Star Ruler (PC)

Star Ruler review (PC)

Reviewed on August 27, 2010

Star Ruler has the scope, devotion, and solid base to do great things and go great distances. Keep watch for something amazing.
BLAH_Or_blah's avatar
Sam & Max: The City That Dares Not Sleep (PC)

Sam & Max: The City That Dares Not Sleep review (PC)

Reviewed on September 04, 2010

Season Three follows this trend by not only being a more adventuresome series of bite-sized quests than those that precede it, but by spit-roasting the results over a curiously potent combination of insanity, Twilight Zone-esque noir and a healthy foundation of self deprecation.
EmP's avatar
Broken Sword: Director's Cut (PC)

Broken Sword: Director's Cut review (PC)

Reviewed on September 09, 2010

It’s almost like Revolution have silently admitted the world is getting dumber, and wanted to baby a new generation along whilst they used to be content with challenging them.
EmP's avatar
Puzzle Bots (PC)

Puzzle Bots review (PC)

Reviewed on September 18, 2010

wolfqueen001's avatar
Final Fantasy XIV (PC)

Final Fantasy XIV review (PC)

Reviewed on September 30, 2010

Should you have the patience to overcome these initial hardships, you'll find that Final Fantasy XIV has the potential to be a very enjoyable game, despite how detractors simply say it's a Final Fantasy XI clone with shinier graphics. There are, of course, some similarities. The locales are different, but because they used the same races as FFXI and the same design team created both games, they have a very similar aesthetic. Seeing videos of the FFXIV make gameplay look like FFXI, but prettier. It's not until you learn about the intricasies of the mechanics fueling both games that it becomes easy to understand how vastly different they are.
espiga's avatar
Winter Voices -- Chapter One: Avalanche (PC)

Winter Voices -- Chapter One: Avalanche review (PC)

Reviewed on October 01, 2010

Poor pacing, boring battles and mountains of pretentious prattling more suited to a art house coffee shop after hours. The game tries -- it really tries -- to take the gamer on an intellectual ride, to sell to them its world, its setting and its misery. But in doing so, often forgets that it’s meant to be a functioning game underneath all this.
EmP's avatar
Fate (PC)

Fate review (PC)

Reviewed on October 09, 2010

Is it ironic when a dungeon crawler with over two billion floors lacks depth?
JoeTheDestroyer's avatar
Tasty Planet: Back for Seconds (PC)

Tasty Planet: Back for Seconds review (PC)

Reviewed on October 24, 2010

There’s a cleverness in the level design that helps extend the game’s brief lifespan.
EmP's avatar
Gabriel Knight: Sins of the Fathers (PC)

Gabriel Knight: Sins of the Fathers review (PC)

Reviewed on October 28, 2010

Whether in the role of silver-tongued conman or paranormal investigator, Gabriel Knight is definitely someone you'll want to know; his career might have begun just as the entire adventure genre was taking those first, faltering steps on its slow descent into irrelevance, but Sins of the Fathers masterfully demonstrates why Sierra On-Line once drove the computer industry.
sho's avatar
Vampire: The Masquerade - Bloodlines (PC)

Vampire: The Masquerade - Bloodlines review (PC)

Reviewed on October 30, 2010

These aren't the sorts of vampires who constantly whine about their lost humanity or take annoying teenage princesses to the prom. We're talking about hard-drinking and even harder-dying undead anarchists packing UZIs who'd just as soon rip your head off and use it to shoot hoops in the dirty, haunted streets of downtown Los Angeles, except that kind of thing always gets the elders' velvety cloaks in a bunch.
sho's avatar
Eschalon Book II (PC)

Eschalon Book II review (PC)

Reviewed on November 04, 2010

Eschalon Book II picks up right where the first left off, explaining enough as you go along so that you don’t need to have any prior experience with the series to get your full enjoyment out of it. Furthermore, all the qualities that led to the first game’s fantastic reception are back. Open exploration and non-linear storytelling enable you to complete quests at your leisure. Customizable character creation enables you to assign attribute and skill points however you wish. And an innumerable list of strategies and methods of play lay at your fingertips.
wolfqueen001's avatar
Recettear: An Item Shop's Tale (PC)

Recettear: An Item Shop's Tale review (PC)

Reviewed on November 27, 2010

Recettear: An Item Shop Game is the surprise success of 2010, and deservedly so. It’s a homebrew game that, when published by what was little more than a fan base, quickly turned the part-time publishers hobby into a full time job. It doesn’t just exceed expectations: it rewrites them.
EmP's avatar
Excruciating Guitar Voyage (PC)

Excruciating Guitar Voyage review (PC)

Reviewed on November 28, 2010

Excruciating Guitar Voyage is obviously trying to lampoon, [but] it's too far over that line to be funny anymore. Ultimately, it tries too hard and ends up becoming the kind of amateurish and unpolished game it sets out to make fun of.
WilltheGreat's avatar

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