Review Archives (Staff Reviews)
You are currently looking through staff reviews for PC games. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the oldest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Available Reviews | ||
![]() |
Nancy Drew: Warnings at Waverly Academy review (PC)Reviewed on February 05, 2010Perhaps the biggest problem isn't the limited nature of the building, though; it's the backtracking. When you first arrive, you'll make the rounds as you get acquainted with your new classmates. That takes a lot of time, since at first it can be easy to head down the wrong hallway and find yourself at a dead end. Once you know your way around, which may not happen until you've played for a few hours, you'll still find yourself wearing holes in the hallway carpet because you're covering the same ground so frequently. Instead of a resourceful sleuth, you'll feel like an errand girl. |
![]() |
![]() |
Moero!! Downhill Night review (PC)Reviewed on February 07, 2010Here you're not racing against testosterone-fueled gearheads; you're going against girls whose only thrill in life is speed. There's just one catch. You don't get to drive. |
![]() |
![]() |
Syberia II review (PC)Reviewed on February 24, 2010The game, as a whole, stutters and limps along, seemingly existing only to tie up to loose ends of the first game. When an impossible chasm separates Kate from her clockwork train, a character from the last game literally drops out of the sky and offers her a steaming hot cup of deus ex machina. Though it’s prettied up with the stellar graphics and adequate writing, Syberia II is a game lacking in total ambition. |
![]() |
![]() |
Ninja Blade review (PC)Reviewed on February 28, 2010 |
![]() |
![]() |
The Legend of Vraz review (PC)Reviewed on March 15, 2010In its present form, the game merely comes across as an unnecessary mess of well-intentioned ideas made only slightly more amusing by the vague cultural undertones from India. |
![]() |
![]() |
Tales of Monkey Island: Chapter 5 - Rise of the Pirate God review (PC)Reviewed on March 17, 2010It's not a classic. It's still a game whose intricacies are likely to be forgotten within months. It's probably not even the best of the series, all considered. What it does have, though, is Tales' strongest moment, across all of the games. |
![]() |
![]() |
Chronicles of Mystery: The Tree of Life review (PC)Reviewed on March 23, 2010The Tree of Life lays the groundwork for an interesting revelation, keeps you busy with roundabout nonsense, and then glosses over the juiciest part. When the time comes to reveal true identities and lay motivations bare, the conspirators drone on with obtuse conversations that fail to explain the whole truth of the matter. |
![]() |
![]() |
Dragon Age: Origins - Awakening review (PC)Reviewed on March 27, 2010When you install Awakening and start a new game, you're presented with the choice of either playing the original Origins campaign or the new expansion. Unfortunately it's a pretty easy choice to make. |
![]() |
![]() |
Shattered Horizon review (PC)Reviewed on April 23, 2010Shattered Horizon is certainly an original and unique addition to the FPS genre, but the lack of content and variety, the small number of players online and the lack of Windows XP support make it a difficult title to recommend. |
![]() |
![]() |
Sam & Max: The Penal Zone review (PC)Reviewed on April 24, 2010If there was ever any doubt that Telltale were anything but borderline insane, then the first ten minutes of Sam & Max: The Penal Zone put that firmly to bed. |
![]() |
![]() |
Wings of Prey review (PC)Reviewed on May 30, 2010It’s not an easy task to please everyone, but Wings of Prey tries to do just that and, in a lot of ways, actually manages to succeed. |
![]() |
![]() |
Sam & Max: The Tomb of Sammun-Mak review (PC)Reviewed on May 30, 2010Forget about this shaping up to be the best Sam & Max season yet: this is shaping up to be the best thing Telltale have produces thus far. |
![]() |
![]() |
Sam & Max: They Stole Max's Brain! review (PC)Reviewed on July 03, 2010Here, he needs to disturb an alliance between previous chapter’s villains using chicanery and random vandalism, while disembodied Max, his brain kept snug in a sealed jar, complete with electronic voice box and L.E.D mouth, antagonizes all around him out of sheer boredom. |
![]() |
![]() |
System Shock review (PC)Reviewed on July 08, 2010It's true that the interface is clumsy, with far too much dragging and dropping going on. But away from the peripherals, here remains a game of survival horror resource management, careful RPG stat-planning, and basic but tactical first-person action. It weaves these threads together into something so wholly representative of developer Looking Glass' style that, even above Ultima Underworld and Thief, you'd point to System Shock as the prime example of what this wonderful studio created. |
![]() |
![]() |
Armada 2526 review (PC)Reviewed on July 11, 2010Armada 2526 is a hard game. It doesn’t have a plot, but it does have a big, wide open galaxy to explore and twelve distinct races to base your own story on. |
![]() |
![]() |
The Silver Lining: Episode 1 - What is Decreed Must Be review (PC)Reviewed on July 11, 2010The Silver Lining: What Is Decreed Must Be is aimed squarely at hardcore King's Quest lovers who want to see the series given a proper send-off. As a loving fan service, there's quite a bit to like, but as a game, it stumbles rather badly. |
![]() |
![]() |
Broken Sword: The Sleeping Dragon review (PC)Reviewed on July 24, 2010Recently, a Director’s Cut of the first game has been released on both the iPhone and the Wii. Both versions prove what a remarkable title that still is, despite feeling somewhat aged now. But for me, The Sleeping Dragon will always mark the pinnacle of the series: despite some shaky mechanics, it’s the one I’d be least willing to let slip from memory. |
![]() |
![]() |
Alien Swarm review (PC)Reviewed on July 25, 2010Alien Swarm has drawn numerous comparisons to Left 4 Dead, and not without reason. They’re both products of Valve, and they both place four players in the situation of having to fend off waves of very ugly (and very mindless) enemies, often to satisfyingly gory results. But whereas L4D’s team dynamics were its selling point, there really isn’t much more to Alien Swarm than what’s on the surface, and that’s not a bad thing at all. Sometimes it’s fun to just arm yourself with a giant minigun and pretend you’re a marine from Aliens. Sometimes it’s fun to go on a simple bug hunt. |
![]() |
![]() |
Arma II: Combined Operations review (PC)Reviewed on July 26, 2010When taken together, the campaign and single-player scenario missions offer a lot of variety. At their best, they show Bohemia Interactive's flair for the dramatic. During a commando raid to rescue hostages held in a factory, you come down a hill overlooking a local village. Friendly forces are launching an assault on the village, which ends up sending a swarm of enemy troops in your direction. What could have been a simple shootout is situated in a larger context. You get front row seats, as it were. Bohemia manages this like no one else. |
![]() |
![]() |
Sam & Max: Beyond the Alley of the Dolls review (PC)Reviewed on July 31, 2010Its grounding doesn’t lend it the ambition of the first two chapters, but the tight writing and dedication to shovelling hilarity and mindless violence into gaping plotholes makes up for many of its shortcomings. |
![]() |
Additional Results (20 per page)
[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029] [030] [031] [032] [033] [034] [035] [036] [037] [038] [039] [040] [041] [042] [043] [044] [045] [046] [047] [048] [049] [050] [051] [052] [053] [054] [055] [056] [057] [058]
User Help | Contact | Ethics | Sponsor Guide | Links