Staff reviews
4,689 reviews · showing 1,901–1,920
-
Staff PlayStation 3 Review of the Week HG exclusive
Papo & Yo review
Because alcoholics can be monsters, guys! Get it? Do you get it!?
Rhody Tobin · August 17, 2012
-
Staff 3DS HG exclusive
New Super Mario Bros. 2 review
Suddenly, until you either clear the current stage or you are struck by an enemy, you fire shots that turn bricks and enemy projectiles into coins. Usually, there are lots of bricks in short proximity. Diving through piles of gold like…
Jason Venter · August 14, 2012
-
Staff PlayStation 3 HG exclusive
Retro/Grade review
*wepwepwep wep wep*
Rhody Tobin · August 14, 2012
-
Staff Xbox 360 HG exclusive
Wreckateer review
It’s a functional and fun time killer when, let’s face it, we all expected a trainwreck.
Gary Hartley · August 11, 2012
-
Staff 3DS HG exclusive
Heroes of Ruin review
"WHERE. ARE. MY. ALLIES!?"
Rhody Tobin · August 10, 2012
-
Staff NES HG exclusive
Ghosts 'N Goblins review
I also probably shouldn't forget how you need one particular weapon to simply damage the final boss. Or that if you do manage to kill it, you find out that you were the victim of a cruel hoax and have to do the six main levels over again…
Rob Hamilton · August 8, 2012
-
Staff NES
California Games review
I once wasted most of a week doing nothing but playing California Games and attempting to perfect each of the six included sporting events. Just like I did more than two decades ago, I see quite clearly how the game could have been…
Jason Venter · August 5, 2012
-
Staff NES HG exclusive
Donkey Kong Classics review
For those keeping score at home, Donkey Kong Classics features an underwhelming total of seven levels—spread out across the two included games—and none of them take up more than a single screen. That means that you can quite handily see…
Jason Venter · August 5, 2012
-
Staff NES HG exclusive
Duck Tales 2 review
A lot of the challenge this time around comes from bottomless pits. The first game generally placed you in a relatively safe environment where you would typically die only if you ventured too far off the beaten path in search of treasure…
Jason Venter · August 5, 2012
-
Staff Xbox 360 HG exclusive
Tony Hawk's Pro Skater HD review
However, the revised game brings some new problems of its own. The main thing I’ve noticed is that the physics system seems to have been tweaked. I’m not sure how much of it is my memory playing tricks on me and how much of it is genuinely…
Jason Venter · August 5, 2012
-
Staff PlayStation 3 HG exclusive
Legend of Dragoon review
Its initial fragility is often the last impression bestowed upon a gamer. But there’s more to be discovered; I’m not going to reel of a huge list, we’d be here all day. Some things you’ll just have to discover on your own.
Gary Hartley · July 29, 2012
-
Staff Xbox 360 HG exclusive
The Amazing Spider-Man review
The Amazing Spider-Man's problems stem from having a shaky foundation, trying to be something it isn't, and filling in the rest with... well, filler.
Jason Grant · July 27, 2012
-
Staff NES HG exclusive
Final Fantasy II review
If one of them makes a habit of using swords in battle, that character will eventually be far more useful with that kind of weapon than any other. If another one specializes in casting spells, he'll wind up with tons of magic points. And…
Rob Hamilton · July 19, 2012
-
Staff NES HG exclusive
Little Samson review
It's yet another case in which a developer wisely forsook innovation for refinement. The team at Takeru knew their audience, they knew what platformer players wanted, and they delivered. Oh, did they ever deliver
Joseph Shaffer · July 18, 2012
-
Staff PlayStation 3 HG exclusive
Dyad review
My god. It's full of stars!
Rhody Tobin · July 17, 2012
-
Staff 3DS HG exclusive
Johnny Kung Fu review
UFO Interactive's latest eShop release has charm, if not much substance.
Rhody Tobin · July 12, 2012
-
Staff Xbox 360 HG exclusive
DiRT Showdown review
If you're in the mood for a decent, accessible racing game, you can do a lot worse than DiRT Showdown. The trouble is that you can also do a lot better for a lot less money.
Jason Grant · July 9, 2012
-
Staff 3DS Review of the Week HG exclusive
Theatrhythm Final Fantasy review
The varying rules from one mode to the next can seem overwhelming at first, but the differences are actually rather minor and you’ll adapt to everything quickly enough. The biggest difference is actually the differing background imagery…
Jason Venter · July 4, 2012
-
Staff PC HG exclusive
Quantum Conundrum review
We play games primarily for enjoyment; we play games ideally for the full package, in which interactive and non-interactive elements are married seamlessly, and Quantum Conundrum suffers from a clear divide in quality that prevents it from…
Mike Suskie · June 30, 2012




















