Review Archives (Staff Reviews)
You are currently looking through staff reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Deadfall Adventures review (PC)Reviewed on November 13, 2013The worst Indiana Jones game I've ever played. |
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Call of Duty: Ghosts review (X360)Reviewed on November 12, 2013Go here, hit this button, shoot all these guys, but don’t wander off! |
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Monstafish review (PC)Reviewed on November 10, 2013Swim away. |
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The Guided Fate Paradox review (PS3)Reviewed on November 05, 2013The Guided Fate Paradox is one of the most unique JRPGs to come along in a while, but it drags along some unusual quirks you might not appreciate. |
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Deadly Premonition: The Director's Cut review (PC)Reviewed on November 03, 2013Wait. What? |
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Override review (TG16)Reviewed on November 01, 2013Instead, we have six levels that are just there. A couple have you flying over Earth-like surfaces, while others position you above bland mechanical structures that could be a Death Star-like tunnel, a futuristic military base, a satellite up there in space or whatever. |
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The Wolf Among Us: Episode 1 - Faith review (PC)Reviewed on November 01, 2013He'll huff and he'll puff and he'll solve violent crimes and protect a secret society of fairy tale characters from each other. |
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Rayman Legends review (WIIU)Reviewed on October 31, 2013Rotund plumbers take note: this is how you do it! Rayman Legends is the new champ of simultaneous multiplayer platforming. |
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Enslaved: Odyssey to the West review (PC)Reviewed on October 31, 2013Much of this game looks bad on paper and great in execution. |
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Skylanders Swap Force review (X360)Reviewed on October 31, 2013If you're okay buying more figurines, Skylanders Swap Force offers a meaty adventure with a hefty amount of content to justify every dollar spent. Just don't expect to get away with your wallet intact. |
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Vampire Rain review (X360)Reviewed on October 30, 2013It's okay. No, really. |
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Nihilumbra review (PC)Reviewed on October 29, 2013Nihilumbra can surprise you if you let it. |
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Disgaea D2: A Brighter Darkness review (PS3)Reviewed on October 24, 2013If you’re a fan of the Disgaea series or of strategy RPGs in general, look no further than Disgaea D2: A Brighter Darkness. It’s the most refined and aesthetically pleasing Disgaea title to date. |
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X-Men Legends II: Rise of Apocalypse review (PS2)Reviewed on October 10, 2013So, how did this game insert the Age of Apocalypse into their actual continuity? Well, the first thing Apocalypse does here is take over Genosha, displacing Magneto and his Brotherhood of Evil and causing them and the X-Men to engage in some teeth-clinched teamwork. A number of the more notable villains were AoA baddies, such as Abyss, Holocaust and Sugar Man. Sugar Man even refers to being in the alternate universe, noting that Apocalypse is "as good as gold in any universe". |
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Grand Theft Auto V review (PS3)Reviewed on October 03, 2013Grand Theft Auto V finally delivers the open world experience we've been promised for years now, but it tries a bit too hard to be offensive about it. |
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Disney Infinity review (WIIU)Reviewed on September 21, 2013Infinite possibilities on the drawing board suddenly feel quite limited once they've been torpedoed by disappointing execution. |
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DuckTales Remastered review (WIIU)Reviewed on September 21, 2013DuckTales Remastered is neither a complete failure nor the triumph it so easily could have been. |
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Sonic Mega Collection Plus review (PS2)Reviewed on September 20, 2013I've not actually seen Ristar on this collection because of the painfully tedious process of unlocking games. From doing a good bit of reading, you apparently need a save for Sonic Heroes on your memory card to get a couple of the games, while the rest are unlocked by starting up various Genesis games a whole bunch of times; and game hints are unlocked by keeping games open for three hours. This is just so stupid… |
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Uchuu Keibitai SDF review (NES)Reviewed on September 19, 2013Take out the enemy's space armada and you'll then find yourself in a claustrophobic base. The level is only one screen wide and you'll be maneuvering through narrow, cramped corridors that (of course) have enemies lurking just out of range. The only thing missing was the message, "And now for something completely different…" flashing on the screen between stages — a sentiment which only grows towards the end of the game when you suddenly find yourself outside flying over a desert. |
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Silent Hill HD Collection review (X360)Reviewed on August 30, 2013Maybe it's watching James descend down one deep hole after another…only to wind up outside on ground level with no indication that he'd been following a steadily declining path; or perhaps it's Heather having to frantically check doors in a shopping mall while constantly being chased by durable monsters she has nowhere near enough ammo to put down — these are not emotionally relaxing games. |
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